KAI'S GREEDY LOOP 한국어

SIX WORLDS

THE WORLDS

Each world has its own road, its own monument, its own music and one new way to die. Break the gate at the end of one and you fall into the next.

THE MOSS RING

WORLD 1 OF 6

THE MOSS RING

A round island of mossy paving around a tall blue crystal. The road is a still circle, the one road in the game that never moves, because this is where you learn to read it.

Every run here opens with the same short lesson, one idea at a time: a feast of creatures, a staircase of walls, a golden line through them, a gate of bumpers and a slalom. After that the road is dealt at random.

WALLS AND BUMPERSRed walls cost a heart. Blue bumpers only shove you back. A dash breaks both.
THE PALE TIDE

WORLD 2 OF 6

THE PALE TIDE

Pale sand under cold, shallow water, and a stone tower standing in it. The road is an oval that slowly breathes, wide and then tall, over about fourteen seconds.

Something outside the glass is watching. In some runs a face rises out of the dark beyond it and follows Kai around.

NEW: THE BLINK WALLA wall that is not always there. An ember glows in its socket a moment before it snaps up out of the road, and then it sinks away again.
THE SPORE HOLLOW

WORLD 3 OF 6

THE SPORE HOLLOW

Mushroom domes and drifting spores in a violet dark. The road is a figure eight that crosses itself, and the lanes narrow by one.

From this world on, each world runs a little faster than the one before it.

NEW: THE DRIFTERA block that slides between lanes. A red X marks the lane it is about to close and a ring marks the way past.
THE MAGMA FIELD

WORLD 4 OF 6

THE MAGMA FIELD

Cracked black rock over a lake of lava. The road pinches, and its narrowest point travels around the loop.

The light here comes from below, and the whole world glows the colour of the melt.

NEW: THE MAGMAThe lava bubbles, then throws a glob onto a marked lane. Where it lands, a pillar of fire burns for a while, and fire is a hit.
THE SPINE

WORLD 5 OF 6

THE SPINE

A road made of bone, curled into a four leaf clover, and the fastest world yet. Fewer lanes and more of everything on them.

The deeper the world, the closer and the more often the keeper comes. A hand descends, thinks, and lays a finger across the road.

THE KEEPERAn X marks the lanes the finger will block and a ring the way past. It thinks first, then strikes.
THE TEAR

WORLD 6 OF 6

THE TEAR

After bone there is nothing left. The bottom of the world is bright and empty, the only world that is not dark. The five monuments of the worlds above lie broken on an island of glass, and the road wobbles.

The face never rises here. Only the hand comes.

NEW: THE RAINPaving from the worlds above falls onto the road. An X and a growing shadow show where it will land, and it shatters where it hits.

BETWEEN WORLDS

THE GATE AND THE FALL

At the end of every world a gate bars every lane but one, and it turns. Dash every slab down, one lane at a time, or hold on and it opens by itself.

Then the road breaks and Kai falls through the dark, his line of creatures falling behind him in the same order, until the next world rises to meet him. The name of the world stands over the fall, long enough to read.